Whether you’ve played SkyBoats or not, and dug it or not, I encourage you to check out Breezy Mode! I can only speak for myself, but it has completely re-energized my feelings for the game. Just like it says on the tin, it’s streamlined and lets you play by feel, man.
NEW CARDS: -Added 5 New Cards (Slingers, Archer, Frenzy, Shout, Spirit Army)
(Stay tuned for a blog post about their design!)
Card Changes: -Modified Phalanx formation -Modified Cycle formation -Modified Massacre formation -Changed Prayer Move to Attack Move -Changed an Attack to Attack Spawn on Catapult -Tweaked Fireblast to allow aiming up and down -Cannon is now Attack Move 2 -Tweaked Assassinate formation -Added Move 1 to Warrior -Changed Attack 1 on Prayer to Spawn 1
Features/Bugfixes: -Fixed a couple saving/loading bugs with serpent -Tweaked credits text -Added save corruption handling system -Fixed Leaderboard ordering bug
-Added save backup/corruption prevention system -You now go straight to your first game from the last tutorial level -Time doesn’t tick on enemy turn -Fixed bug when returning to main menu too quickly -Set target framerate to 60 -Fixed killed enemies count not working -Cubes are now faded after dividing to indicate they won’t move -Added placement match to settings menu
Axes and Acres patch 1.03 is live today! We are bringing some new and exciting changes that we think you guys will love. Patch 1.03 brings the Rank Leaderboard to Axes and Acres. Now you can see how your rank stacks up compared to the very best strategists playing Axes and Acres. If this sort of pressure bothers you, don’t worry, we are also introducing a practice mode so players can fool around and try out new tactics without worrying about their rank.
With all this focus on the ranking system we have also made a couple changes to the way rank difficulty scales. As you make your way into the highest ranks phase 1 will now have a cap on the number of Victory Points required to get to phase 2. To compensate for this phase 2 and 3 will increase in difficulty at a faster rate than before. We feel that these changes will help deal with phase 1 being the most difficult and that all phases of the game will now being equally challenging.
These changes should make the tier 3 buildings even more important than before, and as such we have tweaked the numbers on the Castle. The Castle will now cost only 6 stone to build and will provide 8 VP when finished. Get building master masons!
We have also made a number of small quality of life tweaks, from the ability to undo moves, to altering the way some of the objectives appear after specific events. We have also added visual queues to assist with long distance movement, and to remind you which buildings provide you with points in the buildings tabs. Finally we changed the build farm objective to give one more point, and changed the bridge to provide a victory point on construction.
We hope everyone enjoys the patch, and can’t wait to see you all play! Feel free to let us know about any issues or bugs you find, or just to let us know what you think about the new patch!
PS SkyBoats is coming to Steam on August 23rd! You will be able to check it out here when the store page goes live: http://store.steampowered.com/app/510780