Solar Settlers Patch 1.04 “The Therlunai” is Here! (15% Off!)

Grab it here: http://store.steampowered.com/app/655480/Solar_Settlers/

-Added new race: The Therlunai
The nomadic, Lynx-like Therlunai rely on opportunistically harvesting scraps to survive.

-Added new Deep Space card: Shifting Vista
-Added new Player card: Star Cantina
-Added new Player card: Arboretum
-Added new Player card: Strip Mine
-Added new Player card: Habitat Factory

And much more!

Full Patch Notes here:
http://steamcommunity.com/app/655480/discussions/0/1495615865216926006/

To celebrate, Solar Settlers is 15% off all week :). Have a great week everybody!

SkyBoats Breezy Mode Full Launch!

Whether you’ve played SkyBoats or not, and dug it or not, I encourage you to check out Breezy Mode! I can only speak for myself, but it has completely re-energized my feelings for the game. Just like it says on the tin, it’s streamlined and lets you play by feel, man.

To celebrate, SkyBoats is 33% off!

http://store.steampowered.com/app/510780/SkyBoats/

And Militia is 50% off!

http://store.steampowered.com/app/421260/Militia/

SkyBoats ‘Breezy Mode’ Update 1.02 is Live!

Quality of Life Changes:
-Added save corruption manager
-Added BrainGoodGames current update
-Added “All-time” and “Current” Leaderboards.

Added Experimental Breezy Mode!! (Find out more on the ‘Breezy Mode’ post.

Thanks for all your support, and feel free to reach out at braingoodgames (at) gmail.com or on the discord at: https://discord.gg/UvyeDEN

Minos Strategos Update 1.03 Live

NEW CARDS:
-Added 5 New Cards (Slingers, Archer, Frenzy, Shout, Spirit Army) 

(Stay tuned for a blog post about their design!)

Card Changes:
-Modified Phalanx formation
-Modified Cycle formation
-Modified Massacre formation
-Changed Prayer Move to Attack Move
-Changed an Attack to Attack Spawn on Catapult
-Tweaked Fireblast to allow aiming up and down
-Cannon is now Attack Move 2
-Tweaked Assassinate formation
-Added Move 1 to Warrior
-Changed Attack 1 on Prayer to Spawn 1

Features/Bugfixes:
-Fixed a couple saving/loading bugs with serpent
-Tweaked credits text
-Added save corruption handling system
-Fixed Leaderboard ordering bug

http://steamcommunity.com/app/577490/discussions/0/135508031950540122/

Militia Update 1.13 Live On Beta

-Added save backup/corruption prevention system
-You now go straight to your first game from the last tutorial level
-Time doesn’t tick on enemy turn
-Fixed bug when returning to main menu too quickly
-Set target framerate to 60
-Fixed killed enemies count not working
-Cubes are now faded after dividing to indicate they won’t move
-Added placement match to settings menu

http://steamcommunity.com/app/421260/discussions/0/135508017190204121/

As always, I’ll be looking for your feedback for this one! Let me know what you wanna see! Thanks so much for your support :).