6 more days until Militia releases on Steam! Knee deep in paint.net today preparing trading cards, profile backgrounds and other steamworks goodies! Brace yourselves, Militia is coming!
7 More days till Milita releases on Steam!!Â
:O.
CVAs Announce 2015 Finalists
Clandestine: Anaomly, an Augmented Reailty tower defense game I did design and programming on was nominated for the Canadian Video Game awards! Cool 🙂
Steam Greenlight :: Militia
Militia is Greenlit! Thanks everybody for your support, can’t wait to launch the game. More info and launch date to follow shortly!
Indie Insights: A Weekly Live Show Where I Give Feedback To Games In Development
Indie Insights: A Weekly Live Show Where I Give Feedback To Games In Development
Happy to have Militia included in tonights episode of Indie Insights! Can’t wait to get greenlit on Steam and share Militia with more people!
To everyone who has voted for Militia on Greenlight, thanks! If you haven’t yet checked out our Greenlight page, here is the link! Would love it if you give Militia your support!
http://steamcommunity.com/sharedfiles/filedetails/?id=523890348
“No one is actually good at Candy Crush” – Divnich
“No one is actually good at Candy Crush” – Divnich
Unfortunate that so many enjoy being told they’re great without having to try. Lasting satisfaction in games (and life) comes from being bad, then developing skill/experience to become good.
Review: Tash-Kalar
If you’re into board games, Tash-Kalar is excellent. Super interesting decisions, short playtime, and has exciting/amazing/creative plays all the time.
Vlaada Chvatil is an amazing designer.
The School of Life
Not (directly) game design related, but this channel is great. Thoughtful, engaging and informative.
Toys and the Adult Mind
Excellent update to an already excellent article. An answer to the existential WHY of game design/creation.
Path Length: Why no one uses Chum – StimHack
Path Length: Why no one uses Chum – StimHack
Great article about Netrunner game theory.
