Dev Log #7

Launch is next week! Got a message from Valve saying that Cloud saves were disabled (so I checked the box!) and that on SteamOS nothing in the build seems to work. I always sort of assumed SteamOS would work the same as Linux. Game seems to run okay in Ubuntu in VirtualBox, so it must be a SteamOS specific thing. Don’t know anybody with one of those though! 🙁

In other news, getting some bites on the press email side of thing. A bunch of them are from people who have previously covered BrainGoodGames, which is one of those glass-half full things I suppose. It means that people are sticking around at least once they’re “in”. Hoping to get at least a few more new faces though!

Sweet “Legacy” Game Design Video

Really cool video by Keith Burgun about how strategy game designers can use design patterns from Legacy games (like Pandemic Legacy) to incrementally introduce complexity to players, and therefore enable them to make a more complex (and more deep) game without sacrificing initial accessibility. 

Considering something like this for Solar Settlers now… :thinking: