Working on a new leveling/achievement/unlock system for Solar Settlers to hopefully provide a bit of extra stickiness. New to the whole extrinsic rewards thing so I’m learning as I go. Hopefully some of it works out! More to come in the next few days :).
Worked on a Tutorial for Solar Settlers all day today! Got just a few things left to touch up before getting some playtest feedback! Can’t wait to have you guys get your hands on the game! 🙂
P.S Solar Settlers is still on greenlight and could use your vote here.
Okay! Who’s ready to learn about how cards are played in Solar Settlers?
So on the most basic level, each card has a type of space it can be played on (indicated in your hand just below the name of the card). So in this example, the Mining Colony must be built on a rock world and the Hunting Colony must be built on a Jungle World.
Fortunately, in this circumstance we have discovered a nearby jungle world ready to go, so we’re able to play our Hunting Colony right away, which is nice because it gives us a habitat for our colonists to live in (victory in Solar Settlers comes by “retiring” a certain number of colonists into suitable habitats!
If we wanted to play some of our other cards from our hand, we would need to explore more of the nearby sectors, which I’ll go into more detail about in another blog post, so stay tuned for that.
In other news, the Solar Settlers Greenlight is off to the best start of any Greenlight campaign BrainGoodGames has had so far. We’re very close to passing Minos Strategos’ vote total, so if you haven’t already, go vote and you could be the one to push us over the top! Thanks so much for all your continued support!
Oh god what am I doing…?