Day 13 – Added the wizard! First unit with a non-attack ability; the wizard swaps two units that are on reflected spaces on the board. Had a neat bug emerge when coding it that the unit that was swapped was refreshed when swapped, and so you could use them again. THIS WAS AWESOME SO IT STAYS.
Starting to get a sense of a couple bits of emergent complexity/combos/tactics available with the current units. Probably won’t add any more player units for a while, so next up is:
1) Win condition
2) Enemy variety (either archer or a diagonal type orc or something)