SkyBoats Patch 1.03 – “Breezy Mode v2.0” is LIVE

Breezy Mode v2.0 is here!

Patch Notes:
-Rank is now adjusted after 1 win or 1 loss (previously 1 win 2 losses)
-Fixed bug with used goods not refreshing in Ranked mode
-Fixed bug with Compass & a good in the cargo hold

HUGE overhaul to Breezy Mode
This version is fast-playing and more streamlined! Can’t wait for you guys to try it out. I lost 3-4 hours yesterday “playtesting”.

Current Rules Changes From Ranked Mode:

-Goods value only based on quantity for first round (random every round thereafter)-You can no longer sell undemanded goods
-Boats down to 2 (may go back up to 3 at higher ranks)
-Reduced board size
-Removed gold completely
-Maps now cost 1vp (one available at each city/round)
-Upgrades are free at 2/3 cities per round
-Removed refuel from shop
-Contracts are now 3 of the same good
-Contracts are not rerolled each round and are for 3 of the same good
-Moving out of cities does not cost fuel
-All boats refuel up to full each turn
-Wind meter max is now 6 (+1 when 5+ Wind Meter)
-Wind Meter goes to 0 at end of turn
-2 Goods are randomly spawned at the start of each round
-Modified Carrot pattern
-You can now pick up items mid-glide
-Added “goods” abilities to boats as default upgrades
-Reworked a couple upgrades slightly
-Goods can freely be dropped and picked back up in unused holds

Axes and Acres Patch 1.06

The Axes and Acres ‘Spring Cleaning’ Patch 1.06 is LIVE! Changes are as follows:

-Added stats screen to main menu
-You can now use the move box  even with no workers on the board
-Fixed bug where you could deploy a 4th die to a space if you had two reproduce faces on it
-Added feature to highlight spaces that can be targeted by Hunters Hut card
-Added hide/show button to tutorial popup
-Fixed up some wording in the tutorial
-Fixed bug with reproducing too early in the tutorial
-Fixed bug with roads not calculating properly on very complex boards
-Fixed a bug with win streak triggering on 4 wins (now triggers on 3 properly)