Day 16 – Added new enemy type: the Imp! Basically like the Orc but diagonal. Seems a little too samey, but we’ll see. Might give him 2 possible spaces of distance (but still diagonal).
Highest priority TODOs:
Enemy spawners
Goal level + turn counter/ (win+loss states)
Enemy variety
Ladder/ranking system (holy cow this works so well in Auro by the way)