Tom Francis (maker of Gunpoint) is a pretty cool games-journalist turned systems-driven game designer/developer, and he made a pretty cool thing you guys might be interested in. It’s a fairly abstract/minimalist systems driven game that looks pretty cool, and is available on Steam now. Trailer and steam link below, check it out!
In case you didn’t know, I’m a HUGE fan of Auro: A Monster-Bumping Adventure (Steam link). When you get right down to it, this game had a HUGE influence on my game design thinking, especially with respect to the kinds of pared-down, endlessly interesting little decision-making machines that I want to keep making! Auro, and Keith Burgun’s writing about a single-player ladder ladder/procedural content system (among lots of other interesting game-design insights!) have become the basis for BrainGoodGames!
Long story short, Auro is awesome, Dinofarm is awesome, Keith Burgun is awesome, and I’m super excited to follow and play their spiritual successor to Auro Alakaram! Of particular interest is this idea of “Chaff” spells, which may or may not be balanced, but are included for the sake of variety for players who favor that (or sometimes do) over serious, meticulously balanced play. I think there’s probably a ton of room for spells like this and I can’t wait to try em out!
Today (Aug. 23) SkyBoats is released on Steam! We are super excited for everyone to try it out and can’t wait to see what everyone thinks! If you want to discuss any of the mechanics or strategies in the game feel free to do so here! Happy Sailing!