Gamasutra: Daniel Steckly’s Blog – Good AI is Predictable

Gamasutra: Daniel Steckly’s Blog – Good AI is Predictable

Great Gamasutra article I couldn’t agree more with. This is a design philosophy we wholeheartedly embrace at BrainGoodGames. If the player doesn’t know how things work, how will they make strategically meaningful decisions?

Excited to announce the Kickstarter campaign for Axes and Acres! If you’re a fan of BrainGoodGames, Militia, or unique and intricate strategy game design, please consider backing us! We’d love the chance to make our ambitious dream of Axes and Acres a reality, and we need your help!

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https://www.kickstarter.com/projects/1279797925/axes-and-acres